{"name":"Lead Bully","race":"Human","profession":"","challenge_rating":"2","size":"Medium","languages":"Common, English","alignment":"Chaotic Evil","description":"The leader of the bullies of Rindwell.\u00a0","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"13","hit_points":"75 (10d8+30)","strength":"15","dexterity":"10","constitution":"16","intelligence":"11","wisdom":"10","charisma":"8","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"[b]Passive Perception.[\/b] 10","skills":"[b]Athletics.[\/b] +4 [b]Intimidation.[\/b] +1","saving_throws":"Str +4","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Thuggish Behavior.[\/b] The lead bully may take a dash or disengage action as a bonus action on each of its turns.\u00a0\r\n\r\n[b]Bloodied Fury.[\/b] When the lead bully is brought below 15 hit points, it has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage for any creature it hits with a melee attack.\u00a0","actions":"[b]Multi-Attack.[\/b] The Lead Bully makes two melee attacks.\u00a0\r\n\r\n[b]Switchblade.[\/b] [i]Melee Weapon Attack.[\/i] +4 to Hit. Reach 5ft. One Target. Hit: 7 (1d6+4) piercing damage.\r\n\r\n[b]Unarmored Strike. [\/b][i]Melee Weapon Attack.[\/i] +4 to Hit. Reach 5ft. One Target. Hit: 5 (1d6+2).\u00a0\r\n","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","tags":"NPC, Bandit Thug Variant, Homebrew, Eoscia","templateId":"3087","blockId":"515704","world":"257a2c5f-0378-43f7-bff2-360ea6d2980d","folder":"520","isShared":"on"}