{"name":"Sir Uriel of Cormyr","class":"FIghter","level":"5","background":"Knight","race":"Human","alignment":"Neutral Good","proficiency_bonus":"3","strength":"20","dexterity":"16","constitution":"16","intelligence":"12","wisdom":"15","charisma":"14","str_save":"8","dex_save":"3","con_save":"6","int_save":"1","wis_save":"2","cha_save":"2","hit_die":"10","total_hit_dice":"5","acrobatics":"5","animal_handling":"2","arcana":"1","athletics":"5","deception":"2","history":"4","insight":"5","intimidation":"2","investigation":"1","medicine":"2","nature":"1","perception":"5","performance":"2","persuasion":"8","religion":"1","sleight_of_hands":"3","stealth":"3","survival":"2","proficiencies":"","armor_class":"19","hit_points":"54","initiative":"3","speed":"30","proficiences_and_languages":"ARMOR:\r\nLight Armor, Medium Armor, Heavy Armor\r\n\r\nWEAPONS:\r\nMartial Weapons, SImple Weapons\r\n\r\nTOOLS:\r\nHorn (Music)\r\n\r\nLANGUAGES:\r\nCommon, GIant, Goblin","attacks":"Weapon | Attack | Damage\r\nLongsword | [roll:1d20+8] | [roll:1d8+5]\r\nDagger | [roll:1d20+8] | [roll:1d4+5]\r\nLight Crossbow | [roll:1d20+6] | [roll:1d8+3]","spellcasting":"None","equipment":"chain mail\r\nshield\r\nlongsword\r\nlight crossbow\r\nbolts (18)\r\ndagger\r\nexplorer's pack\r\n\u2022 backpack\r\n\u2022 bedroll\r\n\u2022 mess kit\r\n\u2022 tinderbox\r\n\u2022 torches (9)\r\n\u2022 rations (10)\r\n\u2022 waterskin\r\n\u2022 hemp rope (50')\r\nset of traveler's clothes\r\nsignet ring\r\npouch\r\ntrinket: a 4-leaf clover pressed inside a book discussing manners & etiquette","personality_trait":"I'm always polite & respectful\r\n\r\nI face problems head-on.  A simple, direct solution is the best path to success.","ideal":"Greater Good.  Our lot is to lay down our lives in defense of others (Good)","bond":"Someone saved my life on the battlefield. To this day, I will never leave a friend behind.","flaw":"I'd rather eat my armor than admit when I'm wrong.","features_and_traits":"Knight Feature:\r\n\u2022 You can gain assistance from your order and those sympathetic to its goals\r\nFighter Features:\r\n\u2022 Fighting Style - Defense: +1 to AC while wearing armor\r\n\u2022 Second Wind: Heal 1d10 + level hit points as a bonus action (once between rests)\r\n\u2022 Action Surge: Take an extra action once between rests\r\n\u2022 Fighter Archetype: Knight\r\n\u2022 Three allies within 60ft heal your level in hp when you second wind\r\n\u2022 You can make two attacks on your turn\r\nFEAT:\r\nHeavy Armor Master: You take 3 less bludgeoning, piercing, and slashing damage while in heavy armor and you gain +1 Str","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","templateId":"404","blockId":"506902","world":"","isShared":"on"}