{"name":"Coach","class":"Divine Soul Sorcerer\/Knowledge Cleric","level":"5\/2","background":"Far Traveler","race":"Human","alignment":"CG","proficiency_bonus":"3","strength":"8","dexterity":"14","constitution":"16","intelligence":"19","wisdom":"10","charisma":"18","str_save":"0","dex_save":"3","con_save":"7","int_save":"4","wis_save":"1","cha_save":"8","hit_die":"8","total_hit_dice":"7","acrobatics":"2","animal_handling":"0","arcana":"10","athletics":"-1","deception":"7","history":"10","insight":"3","intimidation":"4","investigation":"4","medicine":"0","nature":"7","perception":"3","performance":"7","persuasion":"7","religion":"4","sleight_of_hands":"2","stealth":"2","survival":"0","proficiencies":"Insight, Nature, Deception, Performance, Persuasion, History, Arcana, Abyssal, Undercommon, Elven, Dwarven, Land Vehicles","armor_class":"19","hit_points":"51","initiative":"2","speed":"30","proficiences_and_languages":"daggers, darts, slings, quarterstaffs, light crossbows,","attacks":"5d6+2d8","spellcasting":"Twin Spell, Distant Spell, Sorcery Points (5)(3)\r\n\r\n cleric - Cure Wounds, Identify, Command, Detect Poison and Disease\r\n\r\n1- Shield, Command\r\n2- Lesser Restoration, Aid, Prayer of Healing\r\n3- Revivify, Haste, Tongues","equipment":"Alchemy Jug (mayo machine), +1 bloodwell vial, pearl of power, +1 cloak of protection, headband of vast intellect\r\n\r\nKnowledge through the ages\r\n\r\nHalf plate, shield","personality_trait":"I express affection or contempt in ways that are unfamiliar to others.","ideal":"Building character and self-improvement are of paramount importance.","bond":"Tavros needs protection and guidance.","flaw":"I am not so secretly convinced of the superiority of my own culture over that of this foreign land.","features_and_traits":"Feature: All Eyes on You\r\nYour accent, mannerisms, figures of speech, and perhaps even your appearance all mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by far-off lands, to say nothing of everyday folk who are eager to hear stories of your homeland.\r\n\r\nYou can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"3","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"119, 122, 149721","class_features":"360184, 45641, 11533, 215011","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"175099","retinue":"","spellbook_0_level_spells":"365024, 364684, 361127, 359732, 374158, 364675","spellbook_1_level_spells":"372214, 365100, 361190, 374181, 291648, 181765","spellbook_2_level_spells":"372339, 375152","spellbook_3_level_spells":"374176, 375990, 478736","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"494899","world":""}