{"name":"Joshua Daiyo","class":"Barbarian 6 \/ Fighter 1 \/ Druid 2","level":"9","background":"Charlatan","race":"Lightfoot Halfing","alignment":"Chaotic Neutral","proficiency_bonus":"3","strength":"13","dexterity":"20","constitution":"14","intelligence":"11","wisdom":"11","charisma":"8","str_save":"4","dex_save":"5","con_save":"6","int_save":"0","wis_save":"0","cha_save":"-1","hit_die":"12","total_hit_dice":"7","acrobatics":"5","animal_handling":"0","arcana":"0","athletics":"1","deception":"2","history":"0","insight":"0","intimidation":"2","investigation":"0","medicine":"0","nature":"0","perception":"3","performance":"-1","persuasion":"-1","religion":"0","sleight_of_hands":"8","stealth":"5","survival":"0","proficiencies":"Deception, Intimidation, Perception, Sleight of Hand,","armor_class":"18","hit_points":"82","initiative":"5","speed":"35","proficiences_and_languages":"Disguise kit, Forgery kit\r\n\r\n3 Rages\r\n\r\n[h1]Rage[\/h1]While raging, you gain the following benefits if you aren't wearing heavy armor:\r\n\r\n\u2022 You have advantage on Strength Checks and Strength Saving Throws.\r\n\r\n\u2022 When you make a melee weapon Attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.\r\n\r\n\u2022 You have Resistance to bludgeoning, piercing, and slashing damage.\r\n\r\n\r\nYour rage lasts for 1 minute. It ends early if you are knocked Unconscious or if Your Turn ends and you haven't attacked a Hostile creature since your last turn or taken damage since then. You can also end your rage on Your Turn as a Bonus Action.","attacks":"Weapon | Attack Roll | Damage | Type | Range\r\nElminster's Great Hurling Axe | [roll:1d20!+4] | [roll:1d12+1] \/ [roll:3d8] | Slashing \/ Bludgeoning | A line up to 90 feet\r\n+1 Rapier | [roll:1d20+9] | [roll:1d8+6] | Slashing | 5 ft\r\nGreat Axe | [roll:1d20+4] | [roll:1d12+1] | Slashing | 5 ft","spellcasting":"","equipment":"Rapier +1\r\nLevitating Shield\r\nUtility Belt (3 weapons)\r\nImmovable Rod\r\nGreat Axe\r\nSilver flame Amulet \r\n\r\nLeonardo's Cloak\r\nA singed tricorn hat\r\nA deck of marked cards\r\nWater bottle\r\n3 pristine imp tails\r\n7 locks\r\n","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"[h1]Second Chance[\/h1]Fortune favors you when someone tries to strike you. You gain the following benefits:\r\n\r\nIncrease your Dexterity, Constitution, or Charisma score by 1, to a maximum of 20.\r\n\r\nWhen a creature you can see hits you with an attack roll, you can use your reaction to force that creature to reroll. Once you use this ability, you can\u2019t use it again until you roll initiative at the start of combat or until you finish a short or long rest.\r\n\r\n[h1]Lucky[\/h1]You have inexplicable luck that seems to kick in at just the right moment.\r\n\r\nYou have 3 luck points. Whenever you make an attack roll, an ability check, or a saving throw, you can spend one luck point to roll an additional d20. You can choose to spend one of your luck points after you roll the die, but before the outcome is determined. You choose which of the d20s is used for the attack roll, ability check, or saving throw.\r\n\r\nYou can also spend one luck point when an attack roll is made against you. Roll a d20 and then choose whether the attack uses the attacker's roll or yours.\r\n\r\nIf more than one creature spends a luck point to influence the outcome of a roll, the points cancel each other out; no additional dice are rolled.\r\n\r\nYou regain your expended luck points when you finish a long rest.\r\n\r\n[h1]Charlatan Background[\/h1] You have been created the second identity which does include documentation, established acquaintance and also disguises which is allow you to assume that persona. Moreover, you can forge documents additionally, including the official papers and also personal letters, as long as you have seen an instance of the kind of document or the handwriting which is you are trying to copy.","total_spell_slots_1":"3","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"487148, 487214, 476536, 12897, 487205","class_features":"271356","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"476092","retinue":"","spellbook_0_level_spells":"377648, 376796","spellbook_1_level_spells":"372283, 372370, 439863","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"halflinf, light-foot, barbarian, fighter, PC","isShared":"on","templateId":"404","blockId":"482239","world":"8ec6478a-5867-4f67-9a30-37ec837c1417","folder":""}