{"name":"Mirror","race":"High Elf","profession":"Cult Leader","cr":"?","size":"Medium","languages":"Common, Elvish, Telepathy 100 ft.","alignment":"Lawful Evil","description":"","ideals":"The laws of society always crumble to anarchy. The cult represents a higher sovereignty","bonds":"I live to serve my master, who saved me from death. ","flaws":"Everything dies eventually. Why bother building anything meant to last?","suggested_environments":"","ac":"17 (Natural)","hitpoints":"96 hp (16d6) [roll:16d6]","strength":"9","dexterity":"11","constitution":"10","intelligence":"25","wisdom":"20","charisma":"18","movement":"5","fly":"","burrow":"","hover":"30","swim":"","climb":"","senses":"Darkvision 60 ft","skills":"Perception +10, Arcana +12, Insight +10","savingthrows":"Int +12, Wis +10","damagevulnerabilities":"","damageresistances":"Psychic","damageimmunities":"","conditionimmunities":"Sleep","spellcasting":"Innate Spellcasting (Psionics). Mirror's innate spellcasting ability is Intelligence (spell save DC 17). He can innately cast the following spells, requiring no components:","atwill":"Mind Sliver, Sapping Sting, Mage Hand, Mold Earth, Encode Thoughts","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Mirror Barrier.[\/b] When Mirror is targeted with a spell that requires a dexterity saving throw or an attack roll, roll 1d6. On a 1, the spell is reflected back at the caster using their spell save or attack roll. On a 2-5, the spell is unaffected. On a 6, the spell is reflected at a creature of Mirror's choice, using his spell save or attack roll.\r\n\r\n[b]Mirror Shot (3\/day).[\/b] When Mirror makes an attack roll using a spell, he can instead have it shoot from a reflective surface within 50 ft. The distance between Mirror and the reflective surface doesn't subtract from the spell's total distance it can travel. \r\n\r\n[b]Mirror Step (1\/day).[\/b] Mirror can use 5 ft of movement to enter a mirror, and instantly appear from another reflective surface within 100 ft.\r\n\r\n[b]Psionic Resistance.[\/b] Mirror has advantage against the effects of spells that require intelligence, wisdom, or charisma saving throws.\r\n\r\n[b]Spell Richochet (4\/day).[\/b] Mirror can cause a spell to bounce off an object, to hit creatures behind cover. He must know where they are, and they must be within the spell's range.\r\n\r\n[b]Warped Being.[\/b] Mirror is surrounded in a reflective barrier. His AC is equal to 10 + his intelligence modifier.","actions":"[b]Dagger.[\/b] [i]Melee Weapon Attack[\/i]: +5 to hit, reach 5 ft. \/ 20 ft. thrown, one creature. Hit: 2 (1d4) slashing\r\n\r\n[b]Reflective Focus.[\/b] As an action, Mirror can extend his senses to a mirror within 100 feet. While he does so, he can see hear as if he were where the mirror is, but cannot see with his actual body. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"on","templateId":"22","blockId":"469483","world":"f6de579a-0a11-4c7b-b614-6f9cc9e43f82","folder":""}