{"name":"Falaster Fisk","class":"Swashbuckler Rogue","level":"5","background":"Patriar Noble","race":"Human","alignment":"Neutral Good","proficiency_bonus":"3","strength":"12","dexterity":"19","constitution":"15","intelligence":"15","wisdom":"14","charisma":"13","str_save":"1","dex_save":"7","con_save":"3","int_save":"5","wis_save":"2","cha_save":"1","hit_die":"8","total_hit_dice":"5","acrobatics":"9","animal_handling":"1","arcana":"2","athletics":"0","deception":"1","history":"2","insight":"1","intimidation":"1","investigation":"2","medicine":"1","nature":"2","perception":"1","performance":"1","persuasion":"1","religion":"2","sleight_of_hands":"7","stealth":"9","survival":"1","proficiencies":"","armor_class":"16","hit_points":"44","initiative":"4","speed":"30ft","proficiences_and_languages":"light armor, simple weapons, hand crossbows, long swords, rapiers, shortswords, theives tools, common, elvish","attacks":"Weapon | Attack | Damage\r\nRapier | 1d20+4 | 1d8+4\r\nShortbow | 1d20+4 | 1d6+4\r\n2x Daggers | 1d20+4 | 1d4+4\r\n","spellcasting":"","equipment":"Studded Leather Armor, 290 GP","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Expertise\r\nAt 1st level, choose two of your skill proficiencies, or one of your skill proficiencies and your proficiency with thieves\u2019 tools. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies.\r\n \r\nAt 6th level, you can choose two more of your proficiencies (in skills or with thieves\u2019 tools) to gain this benefit.\r\n \r\nSneak Attack\r\nBeginning at 1st level, you know how to strike subtly and exploit a foe\u2019s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.\r\n \r\nYou don\u2019t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn\u2019t incapacitated, and you don\u2019t have disadvantage on the attack roll.\r\n \r\nThe amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table.\r\n \r\nThieves\u2019 Cant\r\nDuring your rogue training you learned thieves\u2019 cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves\u2019 cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly.\r\n \r\nIn addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves\u2019 guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a safe house for thieves on the run.\r\n \r\nCunning Action\r\nStarting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.\r\n \r\nRoguish Archetype\r\nAt 3rd level, you choose an archetype that you emulate in the exercise of your rogue abilities: Thief, detailed at the end of the class description, or one from another source. Your archetype choice grants you features at 3rd level and then again at 9th, 13th, and 17th level.\r\n \r\nAbility Score Improvement\r\nWhen you reach 4th level, and again at 8th, 10th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can\u2019t increase an ability score above 20 using this feature.\r\n \r\nUsing the optional feats rule, you can forgo taking this feature to take a feat of your choice instead.\r\n \r\nUncanny Dodge\r\nStarting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack\u2019s damage against you","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"83,170,124,113,212519","class_features":"152033,259192","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"rogue, baldur's gate, noble, 5e, human","isShared":"on","templateId":"404","blockId":"437365","world":""}