{"name":"Create Bonfire","level":"0-level (Cantrip)","school":"Conjuration","classes":"Druid, Sorcerer, Warlock, Wizard","castingtime":"1 action","range":"60ft","duration":"1 minute","components":"V, S","materials":"","concentration":"1","description":"You create a bonfire on ground that you can see within range. Until the spell ends, the magic bonfire fills a 5-foot cube. Any creature in the bonfire\u2019s space when you cast the spell must succeed on a Dexterity saving throw or take [roll:1d8] fire damage. A creature must also make the saving throw when it moves into the bonfire\u2019s space for the first time on a turn or ends its turn there.\r\n\r\n[br]The bonfire ignites flammable objects in its area that aren\u2019t being worn or carried.","higherlevels":"The spell\u2019s damage increases by 1d8 when you reach 5th level ([roll:2d8]), 11th level ([roll:3d8]), and 17th level ([roll:4d8]).","source":"Elemental Evil Player's Companion","tabledata":"","tags":"","isShared":"1","templateId":"19","blockId":"40411"}