{"name":"High Paladin Immeral","race":"Moon Elf","profession":"Paladin of the Erlanist Church","challenge_rating":"5","size":"Medium","languages":"Common, Elvish, Primordial","alignment":"Neutral Good","description":"Immeral is a paladin that serves the Erlanist Church. He's a 200+ year old moon-elf that has silver hair and a scar on his right face. He is part of the combative branch of the church, the Blades of Hope, in order to fend off threats that can endanger the land and the church. He wear a pale dark blue robe. Under that is a studded leather vest with silver bars attached to it. Like all soldiers of the Blades of Hope, he wears a pendant with a modified Erlanist symbol. He primarily uses shortswords and daggers, all magically enchanted to overcome resistance. His special ability involves him releasing a storm of blades around him. His most magical item is a special tome that is infused with a thrice-per-day [b]Teleport[\/b] spell. While he is the most powerful warrior the church has, his own behavior can cause him to put himself into very dangerous situations. Despite him being a paladin of devotion, he fights with the force of a powerful barbarian. Not to mention that his ferocity of combat can send chills down everyone's spines.","ideals":"Protect the church, the land, and those who are in need.","bonds":"The church","flaws":"Can get blindsighted in his missions. Fights with terrifying ferocity that it lands him into a lot of trouble. Mercy is at a premium.","suggested_environments":"","armor_class":"17","hit_points":"64","strength":"14","dexterity":"20","constitution":"16","intelligence":"14","wisdom":"12","charisma":"18","base_movement":"30","fly_movement":"60","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"[ul]\r\n[li]Darkvision[\/li]\r\n[li]Divine Sense[\/li]\r\n[\/ul]\r\n","skills":"[ul]\r\n[li]Religion +5[\/li]\r\n[li]Persuasion +7[\/li]\r\n[li]Acrobatics +7[\/li]\r\n[\/ul]\r\n","saving_throws":"Wisdom and Charisma","damage_vulnerabilities":"","damage_resistances":"Necrotic damage","damage_immunities":"","condition_immunities":"","spellcasting":"[ul]\r\n[li]Spellcasting Mod: +7[\/li]\r\n[li]Save: 15[\/li]\r\n[\/ul]\r\n","cast_at_will":"","cast_one_per_day":"[ul]\r\n[li]Fly[\/li]\r\n[\/ul]\r\n","cast_twice_per_day":"","cast_thrice_per_day":"[ul]\r\n[li]Sanctuary[\/li]\r\n[li]Protection from good and evil[\/li]\r\n[li]Teleport[\/li]\r\n[\/ul]\r\n","special_abilities":"[ul]\r\n[li]Lay on hands: Well: 25. Use an action to heal with the well.[\/li]\r\n[li]Smite: +2D8[\/li]\r\n[li]Blade Blossom (Recharge 5-6): As an action, Immeral can begin to throw multiple daggers in multiple directions. All creatures within 20ft of him must make a DC-13 Dex save or take 5D4+5 piercing damage. 1\/2 on a success.[\/li]\r\n[li]Minor Regeneration: Immeral heals by 1D6 every round.[\/li]\r\n[\/ul]\r\n","actions":"[ul]\r\n[li]Multi-Attack: Two shortsword swings or two dagger attacks.[\/li]\r\n[li]Shortswords: +8 to hit. 1D6+5[\/li]\r\n[li]Daggers: +8 to hit. 1D4+5 (30\/60ft)[\/li]\r\n[li]Wooden Stake: +8 to hit. 5 damage[\/li]\r\n[\/ul]\r\n","reactions":"[ul]\r\n[li]Parry: Add 1D8 to his AC for one melee attack.[\/li]\r\n[\/ul]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","tags":"","isShared":"on","templateId":"3087","blockId":"403640","world":"","folder":""}