{"name":"Azaroth (old)","race":"Orc","profession":"","challenge_rating":"4","size":"Medium","languages":"Common, Goblin, Orcish","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"13","hit_points":"40","strength":"14","dexterity":"12","constitution":"16","intelligence":"11","wisdom":"12","charisma":"16","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Darkvision 60 ft., Passive Perception 11","skills":"Arcana +2","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"Azaroth's Spellcasting ability is Charisma, and he is a 5th level spellcaster.\r\nAzaroth has a spell save DC of 14 and a spell attack bonus of [roll:1d20+6]. Azaroth knows the following spells:\r\n[table]\r\n[tr]\r\n[th]Spell Level[\/th]\r\n[th]Spell[\/th]\r\n[th]Attack\/Saving Throw, Range, Concentration[\/th]\r\n[th]Effect(s)[\/th]\r\n[th]Per Higher Level[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]0th (at will)[\/td]\r\n[td]Chill Touch[\/td]\r\n[td]Range = 120 ft., can't regain HP until start your next turn[\/td]\r\n[td][roll:2d8] necrotic damage[\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td][\/td]\r\n[td]Shocking Grasp[\/td]\r\n[td]Touch, Advantage on metal armor[\/td]\r\n[td][roll:2d8] lightning damage and target can't take reactions until the start of its next turn[\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td][\/td]\r\n[td]Thunderclap[\/td]\r\n[td]AOE from self, radius = 5 ft., Con Save[\/td]\r\n[td][roll:2d6] thunder damage[\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td]1st (4 slots)[\/td]\r\n[td]Chaos Bolt[\/td]\r\n[td]Range = 120 ft., roll on dmg type[\/td]\r\n[td][roll:2d8+1d6][\/td]\r\n[td]+1d6[\/td]\r\n[\/tr]\r\n[tr]\r\n[td][\/td]\r\n[td]False Life[\/td]\r\n[td]Self, duration = 1 h[\/td]\r\n[td]Gain [roll:1d4+4] temp HP[\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td]2nd (3 slots)[\/td]\r\n[td]Darkness[\/td]\r\n[td]AOE clinged to object, radius = 15 ft., Range = 60 ft., Concentration up to 10 min[\/td]\r\n[td]Create area of magical darkness[\/td]\r\n[td][\/td]\r\n[\/tr]\r\n[tr]\r\n[td]3rd (2 slots)[\/td]\r\n[td]Lightning Bolt[\/td]\r\n[td]AOE, 100-foot line from self (5ft. wide), Dex Save[\/td]\r\n[td]Fail =] [roll:8d6] lightning damage, suc =] 1\/2 dmg.[\/td]\r\n[td]+1d6[\/td]\r\n[\/tr]\r\n[tr]\r\n[td][\/td]\r\n[td]Thunderstep[\/td]\r\n[td]Range = 90 ft., AOE from space left, radius = 10 ft., Con Save[\/td]\r\n[td]TP to unoccupied space in range; [roll:3d10] thunder damage[\/td]\r\n[td]+1d10[\/td]\r\n[\/tr]\r\n[\/table]\r\n","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[b]Staff of Summoning (6 charges)[\/b]\r\nSummons a skeleton at the cost of [b]2[\/b] charges, taking the same initiative as the caster, but can't take any actions on its first turn. It can also summon a Dread Warrior at the cost of [b]4[\/b] charges. Per long rest regains [roll:1d6\/2] charges. ","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"989902","tags":"","isShared":"on","templateId":"3087","blockId":"384125","world":"fdbb44ea-9b6c-4df6-91d5-bb54d289b77e","folder":""}