{"name":"Scout","race":"Any Humanoid Race","profession":"Any Profession","challenge_rating":"1\/2","proficiency_bonus":"","size":"Medium","languages":"Usually Common (depends on Race chosen)","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"13 (leather armor)","hit_points":"16 (3d6+3) [roll:3d6+3]","strength":"11","dexterity":"14","constitution":"12","intelligence":"11","wisdom":"13","charisma":"11","movement_units":"","base_movement":"30","fly_movement":"0","burrow_movement":"0","hover_movement":"0","swim_movement":"10","climb_movement":"15","senses":"","skills":"Nature +4 [roll:1d20+4], Perception +5 [roll:1d20+5], Stealth +6 [roll:1d20+6], Survival +5 [roll:1d20+5]","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[h4]Keen Hearing and Sight[\/h4]\r\nThe scout has advantage on Wisdon (Perception) checks that rely on hearing and sight.","actions":"[h4]Multiattack[\/h4]\r\nThe scout makes two melee attacks [i]or[\/i] two ranged attacks.\r\n\r\n[h4]Shortsword[\/h4]\r\n[i][b]Melee Weapon Attack:[\/b] [\/i]+4 to hit, reach 5 ft., one target. [roll:1d20+4]\r\n[i][b]Hit:[\/b][\/i] 5 (1d6+2) piercing damage. [roll:1d6+2]\r\n\r\n[h4]Longbow[\/h4]\r\n[i][b]Ranged Weapon Attack:[\/b][\/i] +4 to hit, ranged 150\/600 ft., one target. [roll:1d20+4]\r\n[i][b]Hit:[\/b][\/i] 6 (1d8+2) piercing damage. [roll:1d8+2]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"NPC, scout, humanoid","isShared":"on","templateId":"3087","blockId":"376624","world":"acc73357-5b02-42a1-9aac-13a1908e509e","folder":"2406"}