{"name":"Seryu","class":"Barbarian","level":"5","background":"Soldier","race":"Half-orc","alignment":"Lawful Neutral","proficiency_bonus":"3","strength":"16","dexterity":"14","constitution":"15","intelligence":"10","wisdom":"10","charisma":"10","str_save":"6","dex_save":"2","con_save":"5","int_save":"0","wis_save":"0","cha_save":"0","hit_die":"12","total_hit_dice":"54","acrobatics":"2","animal_handling":"","arcana":"","athletics":"6","deception":"","history":"","insight":"","intimidation":"3","investigation":"","medicine":"","nature":"","perception":"3","performance":"","persuasion":"","religion":"","sleight_of_hands":"2","stealth":"","survival":"3","proficiencies":"Languages: You can speak, read, and write Common and Orc. Orc is a harsh, grating language with hard consonants. It has no script of its own but is written in the Dwarvish script.\r\n___________________________________\r\n\r\nDarkvision: Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can\u2019t discern color in darkness, only shades of gray.\r\n___________________________________\r\n","armor_class":"14","hit_points":"54","initiative":"2","speed":"30+10","proficiences_and_languages":"Armor: Light armor, medium armor, shields\r\nWeapons: Simple weapons, martial weapons\r\nSkills: Athletics, Intimidation, Perception, Survival.","attacks":"Weapon | Attack | Damage\r\nGreataxe | [roll: 1d20+3] | [roll: 1d12+3]\r\nHandaxe | [roll: 1d20+3] | [roll: 1d6+3] [range: 20\/60] qty. 2\r\nJavalin | [roll: 1d20+3] | [roll: 1d6+3] [range: 30\/120] qty. 4","spellcasting":"","equipment":"Greataxe, 2 x Handaxe, 4 x Javalin, Explorer pack.","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Rage: \r\nIn battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action.\r\n \r\nWhile raging, you gain the following benefits if you aren\u2019t wearing heavy armor:\r\n \r\nYou have advantage on Strength checks and Strength saving throws.\r\nWhen you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.\r\nYou have resistance to bludgeoning, piercing, and slashing damage.\r\n \r\nIf you are able to cast spells, you can\u2019t cast them or concentrate on them while raging.\r\n \r\nYour rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven\u2019t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.\r\n \r\nOnce you have raged the number of times shown for your barbarian level in the Rages column of the Barbarian table, you must finish a long rest before you can rage again.\r\n_________________\r\nSavage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon\u2019s damage dice one additional time and add it to the extra damage of the critical hit.\r\n_________________\r\nMenacing: You gain proficiency in the Intimidation skill.\r\n_________________\r\nRelentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can\u2019t use this feature again until you finish a long rest.\r\n _________________\r\nUnarmored Defense: While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.\r\n_________________\r\nReckless Attack:\r\nStarting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.\r\n_________________\r\nDanger Sense:\r\nAt 2nd level, you gain an uncanny sense of when things nearby aren\u2019t as they should be, giving you an edge when you dodge away from danger.\r\n \r\nYou have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can\u2019t be blinded, deafened, or incapacitated.\r\n_________________\r\nExtra Attack:\r\nBeginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.\r\n_________________\r\nFast Movement:\r\nStarting at 5th level, your speed increases by 10 feet while you aren\u2019t wearing heavy armor.\r\n_________________\r\n\r\n^^^^^^^^^^^^^^^^^^^^\r\nPATH OF THE BERSERKER\r\n^^^^^^^^^^^^^^^^^^^^\r\nFRENZY:\r\nStarting when you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion.\r\n_____________________\r\n\r\n^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r\nMISC FEATS\r\n^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\r\nMOBILE:\r\nYou are exceptionally speedy and agile. You gain the following benefits:\r\n\r\n-Your speed increases by 10 feet.\r\n-When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.\r\n-When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"309079, 309077, 309105","class_features":"309106, 315966","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"309108","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"306092"}