{"name":"Dwarf Bard","class":"Bard","level":"5","background":"Entertainer","race":"Dwarf","alignment":"","proficiency_bonus":"+3","strength":"10","dexterity":"14","constitution":"16","intelligence":"12","wisdom":"10","charisma":"16","str_save":"0","dex_save":"+5","con_save":"+3","int_save":"+1","wis_save":"0","cha_save":"+6","hit_die":"8","total_hit_dice":"5","acrobatics":"5","animal_handling":"1","arcana":"2","athletics":"1","deception":"4","history":"4","insight":"1","intimidation":"4","investigation":"2","medicine":"1","nature":"2","perception":"3","performance":"9","persuasion":"9","religion":"2","sleight_of_hands":"3","stealth":"3","survival":"1","proficiencies":"Acrobatics, History, Perception, Performance, Persuasion","armor_class":"13","hit_points":"55","initiative":"3","speed":"25","proficiences_and_languages":"Light Armor, Medium Armor\r\nBattleaxe, Handaxe, Throwing Hammer, Warhammer, Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords\r\nSmith's Tools OR Brewer's Supplies OR Mason's Tools, Disguise Kit, One Type of Musical Instrument, Any Three Musical Instruments","attacks":"Rapier | [roll: 1d20+5] | [roll: 1d8+2]\r\nDagger | [roll: 1d20+5] | [roll: 1d4+2]\r\n","spellcasting":"Spell Attack | [roll: 1d20+6]\r\nSpell DC | 14\r\n","equipment":"Leather Armor\r\nRapier\r\nDagger\r\nEntertainer's Pack\r\nAny Musical Instrument\r\nOne Musical Instrument of Your Choice\r\nA Favor From an Admirer\r\nCostume\r\nBelt Pouch","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Languages:\r\n- Common\r\n- Dwarvish\r\n\r\nEntertainer Feature:\r\n- Your performances tend to make people like you, and you can always find somewhere to perform.\r\n\r\nBard Features:\r\n- Inspire an ally within 60 feet, giving them a bonus 1d8 on one ability check, attack roll, or save (up to CHA modifier times per day).\r\n- Gain half your proficiency bonus on ability checks you aren't proficient in.\r\n- You can perform during a short rest to cause an ally or yourself to gain an additional 1d6 hp (once) if healed during the rest.\r\n- Gain double proficiency with Performance and Persuasion.\r\n\r\nBard Archetype: Glamour\r\n- You can spend a sue of Bardic Inspiration as a bonus action to allow CHA mod creatures within 60 feet that can see you to move their speed without provoking as a reaction and grant them 8 temp hp (see rules).\r\n- Once per rest you can attempt to charm up to CHA mod creatures in your audience (see rules).\r\n- Regain Bardic Inspiration with short rest.\r\n","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"2","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"Class, Dwarf, Bard","templateId":"404","blockId":"260552","isShared":"on"}