{"name":"Unicorn Horn","level":"3-level","school":"Transmutation","classes":"Druid, Wizard","castingtime":"1 action","range":"Self","duration":"1 hour","components":"V, S","materials":"","description":"When you complete this spell, a unicorn\u2019s horn sprouts\r\nfrom your forehead. As an action, you can use the horn\r\nto make a melee spell attack. On a hit, the horn deals\r\n1d8 piercing damage plus your spellcasting ability score\r\nbonus. The horn is a magic weapon. In addition, you gain\r\nthe unicorns Charge attack.\r\nAs a bonus action, you can invoke the power of good\r\nto allow the horn to deal an extra 3d6 radiant damage\r\nagainst any evil-aligned creature. You must have a good\r\nalignment to use this power. This effect lasts for 1 round,\r\nafter which the spell\u2019s duration ends.\r\nIf you are simultaneously under the effect of this spell,\r\nunicorn blood, and unicorn heart, the combined magic\r\nhas an enhanced effect. See those spells for details.","higherlevels":"","source":"Mordenkainen's Lost Notebook","tabledata":"","tags":"Spell, Druid, Wizard, 3rd-level","templateId":"19","blockId":"224211","isShared":"1"}