{"name":"Swarm of Poisonous Snakes","cr":"2 (450 XP)","types":"Swarm of Tiny Beasts","size":"Medium","languages":"","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"14","hitpoints":"36 [roll:8d8]","strength":"8","dexterity":"18","constitution":"11","intelligence":"1","wisdom":"10","charisma":"3","movement":"30","fly":"","hover":"","burrow":"","swim":"30","climb":"","senses":" blindsight 10 ft., passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"bludgeoning, piercing, slashing","damageimmunities":"","conditionimmunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Swarm.[\/i][\/b] The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain hit points or gain temporary hit points.","actions":"[b][i]Bites.[\/i][\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+6|+6] to hit, reach 0 ft., one target in the swarm's space. [i]Hit:[\/i] 7 [roll:2d6] piercing damage, or 3 [roll:1d6] piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 14 [roll:4d6] poison damage on a failed save, or half as much damage on a successful one.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"beast,swarm,reptile,snake","templateId":"21","blockId":"207"}