{"name":"Warhorse","cr":"1\/2 (100 XP)","types":"Beast","size":"Large","languages":"-","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"11","hitpoints":"19 [roll:3d10+3]","strength":"81","dexterity":"12","constitution":"13","intelligence":"2","wisdom":"12","charisma":"7","movement":"60","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"passive Perception 11","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Trampling Charge:[\/b] If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves Attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another Attack with its hooves against it as a Bonus Action.","actions":"[b]Hooves:[\/b][i] Melee Weapon Attack:[\/i] [roll:1d20+6|+6] to hit, reach 5 ft., one target. Hit: 11 [roll:2d6+4] bludgeoning damage.\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"192"}