{"name":"Spined Devil","cr":"2","types":"Fiend","size":"Small","languages":"Infernal, Telepathy 120 ft.","alignment":"Lawful Evil","description":"","suggestedenvironment":"","ac":"13","hitpoints":"22hp (5d6+5)","strength":"10","dexterity":"15","constitution":"12","intelligence":"11","wisdom":"14","charisma":"8","movement":"20","fly":"40","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision 120 ft.","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"Cold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered","damageimmunities":"Fire, poison","conditionimmunities":"Poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Devil's Sight[\/b] [i]Magical darkness doesn't impede the devil's darkvision.[\/i]\r\n[br][br]\r\n[b]Flyby[\/b] [i]The devil doesn't provoke an opportunity attack when it flies out of an enemy's reach.[\/i]\r\n[br][br]\r\n[b]Limited Spines[\/b] [i]The devil has twelve tail spines. Used spines regrow by the time the devil finishes a long rest.[\/i]\r\n[br][br]\r\n[b]Magic Resistance[\/b] [i]The devil has advantage on saving throws against spells and other magical effects.[\/i]","actions":"[b]Multiattack[\/b] [i]The devil makes two attacks: one with its bite and one with its fork or two with its tail spines.[\/i]\r\n[br][br]\r\n[b]Bite[\/b] [i]Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.[\/i]\r\n[br][br]\r\n[b]Fork[\/b] [i]Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.[\/i]\r\n[br][br]\r\n[b]Tail Spine[\/b] [i]Ranged Weapon Attack: +4 to hit, range 20\/80 ft ., one target. Hit: 4 (1d4 + 2) piercing damage plus 3 (1d6) fire damage.[\/i]","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"18045"}