{"name":"Pacify Person","spell_level":"1-level","casting_time":"1 action","range":"60 ft.","components":"V, S, M","materials":"a gull's feather","duration":"1 minute (concentration)","school":"Enchantment","attack":"","effect":"","higher_levels":"[p]When you cast this spell using a spell slot of 2nd level or higher, you can target one additional humanoid for each slot level above 1st. The humanoids must be within 30 feet of each other when you target them.[\/p]\r\n[p][\/p]\r\n","classes":"Bard, Cleric, Druid, Sorcerer, Warlock, Wizard","spell_description":"[p]You attempt to pacify a humanoid you can see within range.[\/p]\r\n[p]The target must make a Wisdom saving throw. If it fails the save, it is pacified by you until the spell ends. A pacified creature can\u2019t attack, cast a spell that affects an enemy, or deal damage to another creature. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.[\/p]\r\n[p][\/p]\r\n","source":"Obojima: Tales from the Tall Grass","tags":"Bard, Cleric, Druid, Sorcerer, Warlock, Wizard, Wis Save, Level 1","templateId":"3000","blockId":"1561135","world":"e7012dcd-0089-4ef4-9d1d-868369b23ddb","folder":"36977","isShared":"on"}