{"name":"Flying Citadel Helm","item_type":"Vehicle","rarity":"Very Rare","price":"5,001 gp - 50,000 gp","weight":"","properties":"","description":"The function of this ornate chair is to propel and maneuver a flying citadel on which it has been installed. The chair has an AC 15, 18 hit points, and immunity to poison and psychic damage. It is destroyed if reduced to 0 hit points.\r\n\r\nThe sensation of being attuned to a flying citadel helm is akin to the pins-and-needles effect one experiences after one's arm or leg falls asleep, but not as intense.\r\n\r\nWhile attuned to a flying citadel helm and sitting in it, you gain the following abilities for as long as you maintain concentration (as if concentrating on a spell):\r\n[ul][li]You can use the flying citadel helm to move the citadel through the air up to 80 feet per round, or up to 8 miles per hour.[\/li]\r\n[li]You can steer the citadel, albeit in a somewhat clumsy fashion, in much the way a rudder or oars can be used to maneuver a seafaring ship.[\/li]\r\n[li]At any time, you can see and hear from the highest point outside the citadel as though you were that location.[\/li]\r\n[li]If no creature attuned to the helm is maintaining concentration, the citadel remains motionless in its space.[\/li][\/ul]\r\n\r\n[b]Transfer Attunement:[\/b] You can use an action or bonus action to touch a willing spellcaster, whereupon that creature attunes to the flying citadel helm immediately, and your attunement to the flying citadel helm ends.\r\n\r\n[b]Crash:[\/b] Should the flying citadel helm be destroyed, the citadel it is installed on loses power and begins to crumble. If the crumbling citadel is in the air, it descends at a rate of 30 feet per round, or 300ft per minute. Any creature on the citadel or on the ground within 120 feet of the citadel when it lands must make a DC 20 Dexterity saving throw, taking 39 (6d12) bludgeoning damage on a failed save, or half as much damage on a successful one.","armor_class":"","strength_requirement":"","weapon_subtype":"None","weapon_damage":"","weapon_secondary_damage":"","weapon_damage_type":"None","weapon_range":"","attunement":"Requires Attunement By A Spellcaster","source":"DSDQ","image_gallery_id":"","tags":"Vehicle, Magic, Very Rare","isShared":"on","templateId":"2999","blockId":"1490318","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"32597"}