{"name":"Earth pony Clydsdale","challenge_rating":"4","xp":"","types":"Pony","pb":"","size":"Medium","sizer":"NONE","languages":"Equestrian and one additional","alignment":"","description":"","suggested_environments":"","armor_class":"16","hit_points":"68","strength":"18","dexterity":"12","constitution":"16","intelligence":"10","wisdom":"12","charisma":"14","base_movement_units":"ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 11","skills":"Athletics +6, Animal Handling +4, Intimidation +4","saving_throws":"Strength +6, Constitution +5, Charisma +4","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"Natural Resilience. The Earth Pony Clydesdale has advantage on saving throws against being knocked prone or moved against its will.\r\n\r\nVim & Vigor. Whenever the Earth Pony Clydesdale rolls Hit Dice to heal, it adds +2 to the result of each die. Whenever it gains temporary hit points, it adds +2 to the amount received.\r\n\r\nStand Firm. The Earth Pony Clydesdale can make a DC 15 Strength saving throw to ignore effects that would force it to move or knock it prone.\r\n\r\nStrong Back. The Earth Pony Clydesdale is not slowed by wearing heavy armor and has a carrying capacity, lift, push, and pull limits increased by 50%.\r\n\r\nToughness. The Earth Pony Clydesdale has a bonus Hit Die at level 1, which is 1d10 in size, usable during short rests to heal.\r\n\r\n","actions":"Multiattack. The Earth Pony Clydesdale makes three attacks: one with its hooves, one with its bite, and one with a weapon of its choice.\r\n\r\nHoof Attack. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d8 + 4 bludgeoning damage.\r\n\r\nBite Attack. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d6 + 4 piercing damage.\r\n\r\n10mm Pistol. Ranged Weapon Attack: +6 to hit, range 50\/150 ft., one target. Hit: 1d10 piercing damage. The Earth Pony Clydesdale has 12 rounds of ammunition.\r\n\r\n\r\nFearsome Charge (Recharge 5-6). If the Earth Pony Clydesdale moves at least 20 feet straight toward a creature and then hits it with a hoof attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone.","bonus_actions":"","reactions":"Unyielding Stance. When an attacker that the Earth Pony Clydesdale can see hits it with an attack, it can use its reaction to gain +2 to its AC against that attack, potentially causing the attack to miss.","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","templateId":"2991","blockId":"1473671","world":"f3d53ff4-e30b-4748-a612-3171430808fc","folder":"29918","isShared":"on"}