{"name":"Legionnaire","race":"Any race","profession":"Soldier","challenge_rating":"1\/2","proficiency_bonus":"+2","size":"Medium","languages":"Common","alignment":"Any Non-chaotic","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"15 (Studded, Wooden Shield)","hit_points":"16 (3d8+3) [roll:3d8+3]","strength":"14","dexterity":"13","constitution":"12","intelligence":"10","wisdom":"11","charisma":"11","movement_units":"","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"passive Perception 10","skills":"Athletics +4","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"Piercing (Shield)","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Encumbered.[\/b] The Legionnaire has disadvantage of stealth checks while their shield is donned.\r\n\r\n[b]Battle Formations.[\/b] In combat, legionnaires work in units that are superior to the sum of their parts. Whenever the Legionnaire has thier shield donned and is within 5 feet of two or more allies that also have shields donned, the Legionnaire gains a +2 bonus to their AC.","actions":"[b]Steel Shortsword.[\/b] Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: (1d6+3) piercing damage.\r\n\r\n[b]Steel Spear.[\/b]\u00a0Melee or Ranged Weapon Attack: +4 to hit, reach 5ft or range 20\/60., one target. Hit: (1d6+3) piercing damage or (1d8+3) piercing damage (versatile).\r\n\r\n[b]Javelin (3).[\/b] Ranged Weapon Attack: +4 to hit, range 30\/120, one target. Hit: (1d6+2) piercing damage.\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"5945144","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1468913","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31804"}