{"name":"Innistrad Human, Gavony","overview":"Innistrad\u2019s population is mostly human, and player characters in an Innistrad campaign should be human in most circumstances. However, the humans of Kessig are different in many respects from those of Gavony, and Nephalia\u2019s urban culture is very distinct from the shadow-draped land of Stensia. Diversity among player characters comes not from race, but from each character\u2019s home province.\r\n[br]\r\nHuman characters on Innistrad have the following traits. If you use these human traits, do not use the variant human traits presented in the Player\u2019s Handbook. As well, in campaigns that use feats, characters should not be allowed to choose feats that duplicate any provincial traits.\r\n[h2]Gavony[\/h2]\r\nWhether safe behind the walls of the High City of Thraben or out in the moors with little more than shuttered windows, barred doors, and grim determination to stand against the horrors of the night, the humans of Gavony are the most well-rounded people of Innistrad.","image_id":"","ability_score_increase":"Your ability scores each increase by 1.","age":"Humans reach adulthood in their late teens and live less than a century.","alignment":"Humans tend toward no particular alignment.","size":"Medium","speed":"Your base walking speed is 30 feet.","languages":"You can speak, read, and write Common and one extra language of your choice.","parent_race":"1397274","sub_races":"","race_features":"","description":"","source":"PS:AiM","jsondata":"","tags":"Playable Race, Human, Subrace","templateId":"5520","blockId":"1401633","world":"4fb9d855-142b-4776-972c-9b680c1d330a","folder":"26519","isShared":"on"}