{"name":"Zwerge von Mal'Roun","overview":"[h1]Dwarven Traits[\/h1]\r\n[h2]Age[\/h2]\r\nAls Insektoiden werden die chtonischen Zwerge aus einem einzelnen Ei geboren, das von ihrer Mutter beh\u00fctet wird. Ihr Leben beginnt mit einem Larvenstadium, bis ihr Chitinpanzer im Alter von etwa 10 Jahren komplett ausgeh\u00e4rtet ist. Bis sie etwa 35 sind, gelten sie als Jugendliche. Sie leben etwa 150 Jahre. \r\n\r\n[h2]Size[\/h2]\r\nDwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.\r\n\r\n[h2]Speed[\/h2]\r\nYour base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.\r\n\r\n[h2]Languages[\/h2]\r\nYou can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.\r\n","image_id":"","ability_score_increase":"+1 \/ +2 or +1 \/ +1 \/+1 to any Ability Score","age":"Als Insektoiden werden die chtonischen Zwerge aus einem einzelnen Ei geboren, das von ihrer Mutter beh\u00fctet wird. Ihr Leben beginnt mit einem Larvenstadium, bis ihr Chitinpanzer im Alter von etwa 10 Jahren komplett ausgeh\u00e4rtet ist. Bis sie etwa 35 sind, gelten sie als Jugendliche. Sie leben etwa 150 Jahre. ","alignment":"","size":"Small","speed":"25ft.","languages":"Common, Dwarvish","parent_race":"","sub_races":"","race_features":"[h2]Tool Proficiency[\/h2]\r\nYou gain proficiency with the artisan\u2019s tools of your choice: smith\u2019s tools, brewer\u2019s supplies, or mason\u2019s tools.\r\n\r\n[h2]Darkvision[\/h2]\r\nAccustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can\u2019t discern color in darkness, only shades of gray.\r\n\r\n[h2]Stonecunning[\/h2]\r\nWhenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.\r\n\r\n[h2]Exoskeleton - Natural Armor[\/h2]\r\nThe exoskeletal nature of your Skin makes you naturally durable. When you aren\u2019t wearing armor, your base AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield\u2019s benefits apply as normal while you use your natural armor.\r\n\r\n[h2]Ancient Knowledge - Armor Inlays[\/h2]\r\nRumors have it that the old Dwarves of Bechtarv developed a method of inlaying metal alloys into the exoskeletal parts of their skin. Few Dwarves still know how to do that, but there might be certain individuals out there who still practice this craft. Doing so costs the same as heavy armor and grants the Stats of the respective type of Heavy armor without posing a disadvantage to stealth checks.","description":"","source":"","jsondata":"","tags":"","isShared":"on","templateId":"5520","blockId":"1335560","world":"49a8229e-2388-4f7f-b5e8-d35db386c6d4","folder":""}