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Leaf Leshy in Pathfinder 2e

Leaf Leshy - creature 0
NSMALLLESHYPLANT

Leaf leshys are diminutive protectors of forests clad in pine cone armor and hats of fruit, flowers, or leaves. They enjoy mock battles but act cautiously in real ones.
Perception +4; low-light vision
Languages Common, Druidic, Sylvan; speak with plants (trees only)
Skills Acrobatics +4, Nature +4, Stealth +4

STR -1 , DEX +2 , CON +2 , INT -2 , WIS +2 , CHA +1

Items longspear
AC 18
Saving Throws Fort +6, Ref +6, Will +4
HP15 - Weaknesses fire 2
Speed 25 feet; glide
Melee 1 action longspear +3 (reach 10 feet), Damage 1d8–1 piercing
Ranged 1 action seedpod +6 (range increment 30 feet), Damage 1d6 bludgeoning plus deafening blow
Special Abilities Verdant Burst (healing) When a leaf leshy dies, a burst of primal energy explodes from its body, restoring 1d4 Hit Points to each plant creature in a 30-foot emanation. This area is filled with tree saplings, becoming difficult terrain. If the terrain is not a viable environment for these trees, they wither after 24 hours.   Deafening Blow When a leaf leshy hits with its seedpod Strike, the target must attempt a DC 16 Fortitude save.
Critical Success The target is unaffected and temporarily immune for 24 hours.
Success The target is unaffected.
Failure The target is Deafened for 1 round.
Critical Failure The target is Deafened for 1 minute.   Glide 1 action (move) The leshy glides gently through the air, moving 5 feet toward the ground and up to 25 feet forward. As long as the leshy spends at least 1 action gliding each round, it remains in the air at the end of each turn. For the purpose of determining damage from falls, a leaf leshy always treats falls as if they were 20 feet shorter.
Spells Primal Innate Spells DC 14; 4th speak with plants
Change Shape 1 action (concentrate, polymorph, primal, transmutation) The leaf leshy transforms into a Small tree. This ability otherwise uses the effects of tree shape.

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