Insight 1d20+8 , Religion 1d20+4 , Survival 1d20+8
Tortimer is a 10th-level spellcaster. His spellcasting ability is Wisdom (save DC 16, +8 to hit with spell attacks).
Guidance, Sacred Flame, Spare the Dying, Thaumaturgy
Mass Cure Wounds, Death Ward, Guardian of Faith
Aura of Vitality, Life Transference, Revivify, Spiritual Weapon
Enhance Ability, Lesser Restoration, Bane, Healing Word, Sanctuary
Circle of Mortality. If using a healing spell on a creature with 0 hit points, Tortimer instead restores the maximum possible value of the roll.
Potent Spellcasting. Tortimer adds his Wisdom modifier (+4) to any damage roll made from a cantrip.
Claws. Melee Weapon Attack: 1d20+7 to hit, range 5 ft., 1 target. Hit: 5 1d4+3 slashing damage.