Dustriders
Arma di Isotta Puma X-4 PDW
Adventuring Gear
Rare
Mods
Accessories
Barrel
Foregrip
Magazine
Sight
Stock
Magazine Size: 32 (each D8 counts as one shot)
Fire Modes: 8d8 (Extended Burst), 6d8 (Burst), 4d8 (4 Round Burst), 1d8 (Single Shot)
Cartridge: Intermediate
Special Maneuver
Controlled Burst - Fire half a burst (4 shots) with a +3 bonus to hit as an attack.
Extended Burst - Fire 8 shots without your Proficiency Bonus modifier to hit, as an attack. Once you have successfully made an attack using this maneuver, you may use it again after finishing a short or long rest.
Properties:
Armor Piercing I
CQC - +1 bonus to hit when between 30-10 feet of the target, no disadvantage in melee
Loading: Uses a bonus action to fast reload (involves dropping the magazine to pick up later), requires a full action to reload
Jamming: On a critical failure, roll a 1D8, if it lands on a 1, the weapon is jammed and requires a bonus action (D&D5E) or an action point (PF2E) to clear the jam
Handling: 1-handed or 2-handed
One of Arma di Isotta's later attempts at modernizing their weapons catalogue in the Post-Cataclysm world, the Puma is a relatively short range personal defense weapon that was quickly adopted by Giullare defense forces during an incursion of monsters invading Cannaregio. Originally it was built to accept pistol cartridges, but was later redesigned to utilize an intermediate cartridge for higher penetration vs. armored opponents. It was built with the Fulgore elite troops in mind, lightweight and easy to operate in close quarters. It boasts armor piercing capabilities and improved range over other PDWs but reduced controllability.
| Type |
Damage |
Damage |
Range |
| Simple Ranged |
8d8 (Extended Burst), 6d8 (Burst), 4d8 (4 Round Burst), 1d8 (Single Shot) |
Piercing |
90/180 |