Krypkonz

Medium Stahlcren, Tomb Lord, Lawful Evil

Armor Class 18 (Platzmetall)
Hit Points 105 14d8+42
Speed: 30 ft

STR

16
( +3 )

DEX

11
( +0 )

CON

17
( +3 )

INT

14
( +2 )

WIS

15
( +2 )

CHA

7
( -2 )

Saving Throws Strength (+6) Constitution (+6) Wisdom (+5)
Skills According to Overall Abilities
Strength
Athletics (+6)
Endurance (+6)
Constitution
Fortitude (+6)
Hardiness (+6)
Recovery (+6)
Intelligence
History (+5)
Wisdom
Perception (+5)
Survival (+5)
Damage Resistances Bludgeoning, Slashing, Fire
Damage Immunities Poison
Condition Immunities Blinded, Charmed, Deafened, Exhausted, Frightened, Poisoned
Senses Dark-blue vision, and
Telepathy 80 ft.
Languages Common, Dwarfish, Gnomish, Kratna
Challenge Rating 8
Proficiency Bonus +3

Description

Every tomb has its company lead. They administrate the actions and tasks of the individual space, and maintain its sense of orderly conduct. The Krypkonzi are the center of the feed that spreads throughout the tombs of a Stahlcren territory. They communicate with the Krathkons and manage the requirements from the populace and serve their higher authority as best they can. That said, the Krypkonzi are an excellent solution to an otherwise troublesome problem of lacking the capabilities of promoting the preservation and the growth of their kind.    In battle and in command, the kings of the tomb are dangerous opponents. They wield what is called the Skulls of the Land, otherwise known as Schaedran. Their armor is indicative of their Sciorr brethren in the meticulous plating of armor, and as such show a remarkable resilience against blows that would break the elaborate layers of other Stahlcren bodies. These underground lords protect their kin as best they can by enabling them to strike against invaders and reduce the harm taken. The Krypkonzi are deliberate overlords even at the lowest administrative level, and take great care in maintaining decorum between each other and the appropriate response to the outside world.   Krypkonzi are Level IV Stahlcren.   Gear: Schaedran (Longsword), Platzmetall (Heavy)

Ideals

Lordship. (Lawful) Each Krypkonz has their own portion, however small, of the Stahlcren population to oversee, and take much pride in doing so. They are considerate in the tasks and quests to be completed as ordered from above them.

Bonds

Home. (Occupation) A Lord of the Crypt sees to it that the tomb is sought after and maintained in its cleanliness. They also form close relations with the Kaithed in their rule and maintain friendships with the common Stahlcren.

Flaws

Coldness. (Personality) Even with their orientation towards home and locality, a Krypkonz can still be rather harsh against their own. Those that are lost in conflict are usually brushed under the rug, even if the relationship was close.

Suggested Environments

The Kings of the Tomb are usually where one would expect them to be - within the walls and halls of their old constructions and temples of the steely kind that they are. They can be found in urban environments, such as Stahlcren towns and cities, and also may be found in locations such as forests, mountains, tundras, and sometimes plainslands in the context of a Stahlcren presence. Should there be no Stahlcren nearby, a Krypkonz is rather out of place in that sense, and one would be hard pressed to find one of them venturing about in the wilderness.


Unique Traits.
Lebtmetall.
Every two turns while in combat, a Krypkonz can regenerate 2d8+10 hit points at the beginning of its turn. This effect cannot be inhibited, until they are incapacitated and die.
King of the Tomb.
A Krypkonz' condition of being in combat enables a unique feature for their allies. They can ensure that their allies will reduce all non-magickal damage until the end of their next turn, hardening their kin against attacks and strikes. This trait can only be activated half of their forces are fallen or killed.
Gaze of Steel.
The presence of a Krypkonz ensures its allies to maintain their reaction against invaders. Each Stahlcren within 15 feet can add 1d4 to their attack rolls.

Actions

Multiattack. A Krypkonz can make two attacks with its longsword, Schaedran.

Schaedran. +6 to hit, single target. Cleave mastery. 5 ft. range, 12 2d10+3 Necrotic-slashing damage.


Created by

IrishCatholic14.

Statblock Type

NPC Sheet

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